MOATI Paintball: What are the 3 most important things on a snipers gun? - MOATI Paintball

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What are the 3 most important things on a snipers gun? U decide Rate Topic: -----

#1 User is offline   WOODEDBALLA 

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Posted 13 May 2008 - 02:00 PM

All I want to know is what are the three most important things on a snipers gun that can make him or break him.(girls too, lol)
U decide
:ghillie:
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#2 User is offline   BlueDragonX 

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Posted 13 May 2008 - 02:05 PM

View PostWOODEDBALLA, on May 13 2008, 04:00 PM, said:

All I want to know is what are the three most important things on a snipers gun that can make him or break him.(girls too, lol)
U decide
:ghillie:


An air source.
A loader of some sort.
A barrel.

And that's pretty much it. Seems like a sarcastic answer, yes? It's completely truthful. There's no such thing as a specific sniper gun in paintball. It's only important that the player is comfortable with the gun he or she is using, whether it be for sniping or otherwise.

When asked what gear is best for being a sniper, thirty different people are going to have thirty different answers. It doesn't matter what they're using, it only matters that they are comfortable with whatever it is.

I use the same gun(s) for sniping as I use for anything else, speedball included. They're set up so that they're comfortable for me.

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#3 User is offline   WOODEDBALLA 

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Posted 13 May 2008 - 02:08 PM

I have to agree with u there it is not the gun but the player i just wanted to see what others might say
For Example a Scope, Silencer, Etc
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#4 User is offline   Steel Tiger 

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Posted 13 May 2008 - 02:11 PM

View PostWOODEDBALLA, on May 13 2008, 05:08 PM, said:

I have to agree with u there it is not the gun but the player i just wanted to see what others might say
For Example a Scope, Silencer, Etc


Silencers are illegal without a special permit.

Scopes, as stated many times, often have too much magnifacion to do any real good. Red dots are basically the only way to go on paintball markers.


My markers (since it's the cool thing to do): A-5 M4, A-5 LH Dogleg, BE Triton, Pre-2k PGP, 04 Prostock Sniper, RT Mag, Nova 700
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#5 User is offline   WOODEDBALLA 

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Posted 13 May 2008 - 02:13 PM

I have a red dot or optic/holographic sight it works very well
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#6 User is offline   aqua_scummm 

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Posted 13 May 2008 - 02:13 PM

Consitency- can be in the form of a regulator + CO2, HPA, or just a really well made gun (my 2 year old phantom gets +/-2 with unregulated 12 grams)

Good paint- more important than any type of barrel, barrel kit, or bore match is having quality paint

and an experienced shooter behind it- because nothing makes up for practice and experience
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#7 User is offline   Match99 

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Posted 13 May 2008 - 04:10 PM

^^ True to the experience part.

AS far as physical things, I'd say a decent barrel, a stabilizer/ HPA, and a quiet loader (Gravity is quieter than electric in most cases :P
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#8 User is offline   T-Freak 

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Posted 13 May 2008 - 04:17 PM

The barrel, the trigger, and the Air tank

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#9 User is offline   -SMITTY- 

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Posted 13 May 2008 - 04:21 PM

A snipers gun is whatever he makes it. It is highly unlikely, but a skilled sniper could be effective using a brass eagle talon ghost. So all he really needs is a gun, a hopper, and an air source. If you're wondering what you should get, i would suggest a decent barrel, and switch to HPA if you dont already have it. while a sight is not required, they sure do help alot. I personally have a 2.5x shotgun scope.
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#10 User is offline   TippySnipa 

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Posted 13 May 2008 - 04:26 PM

The pump, The 12 gram, the ghost sight. :laugh:
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#11 User is offline   -SMITTY- 

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Posted 13 May 2008 - 04:31 PM

View PostTippySnipa, on May 13 2008, 07:26 PM, said:

The pump, The 12 gram, the ghost sight. :laugh:

I was waiting for someone to say that :laugh:
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#12 User is offline   Explosive 

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Posted 14 May 2008 - 08:41 AM

View PostSteel Tiger, on May 13 2008, 05:11 PM, said:

Silencers are illegal without a special permit.


If I hear this one more time, I am GOING TO SCREAM!!! Aaaah!! The pure mention of Silencers and every CLASS A firearm expert comes out of hiding to state the fact that Silencers are illegal! ha ha ha ha! :wacko:

anyway, back in the day, we used 'em in paintball all the time...those were great days! the thing is...a paintball silencer usually cut down on the distance of your shot drastically. If you up the reg for more air in your shots, the silencer wasn't has effective.

Popping someone at closer ranges with a silencer was a BLAST though! The look of surprise and wondering what hit 'em was great!!!

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View PostT-Freak, on May 13 2008, 07:17 PM, said:

The barrel, the trigger, and the Air tank


I was going to say the same thing! d@mmit! lol... forgot the 23" barrel though! :ghillie:
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#13 User is offline   1-I 

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Posted 14 May 2008 - 09:03 AM

Quote

What are the 3 most important things on a snipers gun?


1- the user. the most advanced gps laser tracking heatseaking smart weapon is completely useless if you dont know how to turn the safty off.

2- the paint. dimples are the devil reincarnated as a bad shaped paintball. all the skill in the world doesnt do much good if the shot zings off.

3- the ball detent. paint flys best when its not rolling down the barrel, this little and often forgoten nub on your marker is possibly the one thing that if fails will screw up your game more than any other factor.


barrels, triggers, stocks, and grips are all nice things but not necessity. dont get me wrong they are all nice to upgrade and usually benificial but any stock setup with good paint should give repeatable consistancey. yes i repeated myself with two different words

i cant say that any loader will make or break a sniper style, if you plan to unload 200 shots on 3 guys then you probally should reconsider the tag 'sniper'

air sources could and most likely will be debated.
fact: comp air is more stable and less prone to outside variables (temp, sun, and rapid fire)

but co2 will give (without scientifically testing, analyzing, and nitpicking) the desired results without complaint.
like a loader you dont need state of the art for one or two shots in a second.
Me thinks its time for a sig bar again
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#14 User is offline   Marine Scout Sniper 

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Posted 14 May 2008 - 11:18 AM

As far as the marker goes. I'd say this.

Regulator, camo, red dot

Having gone a few different ways with getting a marker to my liking over 3 years i can say a reg is worth the money and camo is very very helpful in an ambush. I know some try to say otherwise but I just don't know how many guys I've relayed recon and shot with polished aluminum barrel and unnatural colors on their mask such as red eyes on a guys lense and chrome dull spikes on his mask. I have lost count.

But it really is the man behind the marker it really is. If it wasn't for my position knowledge and gained experience and the shared knowledge of the experienced players I know I would not be the player I am today. No way, I wouldn't be half as good. In 3 short years I have become an experienced player clone. I may not know as much but I play just like all of my experienced friends and we work very well together.

This post has been edited by Marine Scout Sniper: 14 May 2008 - 11:20 AM


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#15 User is offline   Steel Tiger 

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Posted 14 May 2008 - 12:57 PM

View PostExplosive, on May 14 2008, 11:41 AM, said:

View PostSteel Tiger, on May 13 2008, 05:11 PM, said:

Silencers are illegal without a special permit.


If I hear this one more time, I am GOING TO SCREAM!!! Aaaah!! The pure mention of Silencers and every CLASS A firearm expert comes out of hiding to state the fact that Silencers are illegal! ha ha ha ha! :wacko:




Glad i didnt dissapoint you :laugh:


My markers (since it's the cool thing to do): A-5 M4, A-5 LH Dogleg, BE Triton, Pre-2k PGP, 04 Prostock Sniper, RT Mag, Nova 700
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